as the DPS will generally have their own ice-control skills such as sheep
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I began to write a article on SQ F injury does not know where the mistake did not even sweat out – I play a variety of SQ SQ 3 years also experienced a disciplinary SQ FQ milk Q. Now experience the hurt F Q. I have also played for nearly three months of the French wounded SQ previous high point is simply to hurt A strange and friends to make money ~ ~ ~ also lazy to wash the talent of the defense has been a semi-injury law until half-time A strange encounter a ZS calf injury law SQ PK even found very fierce – or even the time of PVE. No R. Some Mail me slowly like if I replaced my JJC ZC equipment injury law will not be very fierce? ? I also practiced but! ! Not ideal I looked up in front of a God who wrote hit 3000? He may be really high or is too weak to hurt F ~ ~ I actually played the most times before 2700. Or eat inside the fury of ZC plus my wings ~ ~ considerable damage increased by 60% ah,wow gold safe! Until 2700,wow gold buying! I S33 pieces hand of S1 plus S2 shoulders. France does not hurt other garrison FM (FM m no arms and legs sore wrist,safe wow gold!) Under 930 or so I said I understood SQ injury law, then if inappropriate curse you scold me I can not stand the hurt Oh I think F SQ low-explosive method,gold cheap, although cis-hit 1600, but about ordinary justice of God 1200 is just around the flat cut + 60-200 (commoner – board) +300 weapon is 2.8 speed so I do not agree that some say hurt the Q, F strong and explosive said – because the CD can not determine his cause a lot of damage in a short time ~ (God gifted 8 seconds 15 seconds trials) as the DPS will generally have their own ice-control skills such as sheep, fear of dizzy spell damage and SQ SQ SQ is also different from the discipline there is a repentance law sanctions hurt only a 45 seconds SQ CD (equipment effects) in the JJC is not everything but DPS control skills with less CD SQ method is still long so I think that hurt SQ F is not as pure DPS in a ZC JJC there! ! The advantages of SQ injury law can play the advantages of Canada as the SQ is in the strong survive! Few teams choose to kill each other at the beginning of each SQ SQ weak unless they have good MS to kill him! Are generally controlled SQ ~ SQ injury law so there is a world order in the JJC operation is not the most critical time in their DPS regardless of the rise of life and death – to learn to play his teammates can kill the physical occupation plus SQ have a natural advantage when we wear board to fight close combat our relief the damage to 60% of France SQ is with a shield, I do not humble to say that in my heyday when I am not afraid any ZS LR ~ but on the DZ, or some guilty conscience Hey ~ ~ Operation strong DZ skills of all open is invincible! SQ has a disadvantage in the skill is there to protect self-invincible wings will open one minute and DZ can not be used without the other – so I do not agree to kill the SQ DZ also counted as a professional one that ~ DZ is an operation possibilities DZ is to create a miracle of good but not good for the ordinary operation of law for injury DZ SQ is a nightmare because we can play them to add mushrooms die! [1] [2]